Wednesday, 6 June 2012

Hand Painted - Made in Blender and Imported into unity, with a small body added for scaling purposes. Just my evening study, I love hand painting stuff, and its a style I need to explore more frequently. I really wanted to push a super super low polycount for this one, It could have been lower, but making art with constraints is what this industry is all about :), this was made with iOS in mind.

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